Mysterious Journey

Chapter 664: The Key to Breaking the Stalemate

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"Quidditch is a multi-player sports competition—and the core of multi-player competition is cooperation."
Elenna lowered her head, smoothed down her skirt, and naturally sat sideways on the broom. Her feet dangled slightly in the air, swinging like a swing. She slowly floated to a height where she could look directly at all the adult wizards and said softly.
"But in recent years, the concept of Seeker supremacy has been very popular. Many teams are now building their tactical systems around talented Seekers. Has no one ever felt that Quidditch theory has fallen into a dead end?"
"Everyone knows this, but that's Quidditch..."
Brandon Doon shrugged with a wry smile. Of course, he understood what Elenna meant.
Compared to Seekers, who have the ability to end the game and have the opportunity to directly receive a 150-point bonus, the value and status of other players in Quidditch matches are significantly lower.
Even in the eyes of most people, Quidditch teams can be simply divided into two roles.
Seekers, and... other Quidditch players.
But one of the charms of Quidditch matches lies precisely in the uncertainty of the game's end, and the fact that no matter how difficult the situation on the field, the losing side always has the hope of turning the tables.
If the rules of the Seeker and the Golden Snitch were removed, the sport might be more "fair."
But on the other hand, as the rules change, it can certainly become a more competitive "air basketball," "air football," "air rugby," "air volleyball," but it would no longer be the "Quidditch" that the magical world once knew.
Every year, countless wizards submit suggestions for changing the rules of Quidditch.
However, over the years, most of the changes have been reflected in the revision of the foul rules, as well as the specification certification of the players' flying brooms and clothing. The definition of the seven fixed positions has never changed in the slightest.
Quidditch may have many problems, but the primary premise of all rule revisions must be based on the fact that it is still Quidditch... This is the consensus of the International Quidditch Association and all Quidditch enthusiasts in the magical world.
"Believe me, you're not the only one who sees these problems, but Seekers are the core soul of Quidditch!"
Brandon Doon shook his head with emotion, explaining helplessly.
"What's more, the International Quidditch Association has also been making some changes in recent years. I'm not sure if you've noticed in relevant magazines, but the new version of the Quidditch World Cup model in recent years is a very obvious attempt signal..."
"In the two-year World Cup group stage qualifiers, all matches will be limited to 4 hours. If the Golden Snitch is still not caught after 4 hours of play, the result of the match will be determined solely by the number of goals scored. In the group stage, the winning team can accumulate 2 points, and a draw will result in 1 point each."
"In addition, if the net score of a single game exceeds 150 points, 100 points, or 50 points, an additional 5 points, 3 points, and 1 point can be obtained respectively. If the scores of the two teams are the same, the teams will be ranked according to the rules of catching the Golden Snitch the most times and in the shortest time, and finally 16 teams will be selected after two years to advance to the World Cup finals."
"In other words, in the qualifying stage, goal efficiency will be an important factor in whether or not you can obtain extra points..."
Elenna's lips curled up, and she couldn't help interrupting softly, "You're right, but the premise of extra points is that you must win in order to be considered, right? If you lose the game, it's still meaningless."
"..."
Brandon Doon's expression froze slightly.
"That's true. Seekers still play a decisive role in ending the game and influencing the outcome. It's just that under the new rules, teams that want to stand out must ensure that they still have a suppressing force in points other than the Seeker."
That's it. In the end, it's still about competing for the "Seeker" first, and then, on the basis of a tie, competing for the lower limit of the teammates.
Elenna couldn't help but breathe a sigh of relief. Fortunately, everything can continue according to her script.
As for whether the International Quidditch Association and the next Quidditch World Cup will greatly update the game version because of her appearance, that's not something she cares about—she just wants the magic ace, not a group of stars.
"So, what if I said... I can completely subvert the original mechanism and return victory and defeat to the team?"
"How is that possible? No matter how you formulate tactics, the number of players on the field for each game is fixed. Even if you temporarily achieve some miraculous effects, within a few months, you will encounter counter-tactics from mirror matches..."
Brandon shook his head again, his eyes hiding a hint of inexplicable hope.
"Tactics may be important, but what's more important is the innovation of flying philosophy and the overall Quidditch style. Unless the change you bring appears in people, not in flight trajectories... You know what I mean."
"That's right, that's why I'm here."
Elenna's eyes flickered, and a bloodthirsty look of excitement appeared on her face.
"One month, just give me one month. I can make each of your players at least capable of simultaneously fighting two of their former selves in terms of individual strength—high-altitude high-speed is the Seeker's game. As for other Quidditch positions, the sky should have been replaced by a more efficient and exciting battlefield of thunder."
"Are you saying..."
"Coach Doon, if a team can defeat another team's defense head-on with only three to four people, what kind of Seeker can catch the Golden Snitch under the close marking of two to three or more people?"
Elenna held up her finger, and the little呆毛 on her head swayed happily from side to side.
"Even, you may not even need so many people to mark... When the new generation of "energy maneuver" concept flying brooms is launched, those who still adhere to the high-altitude high-speed theory will soon understand what despair means."
Compared with the combat aircraft replacement system in the non-magical world, flying brooms have actually touched the boundary in terms of energy acquisition efficiency.
Before the magical world enters beyond-visual-range combat, close-range aerial combat relying on magical perception and vision will continue for a long time. This point, as a sports project, will almost always continue in Quidditch.
In other words, the "dogfight" skills that have gradually faded in the field of air combat due to the emergence of missiles are very likely to shine forever in the Quidditch stadium after a certain degree of integration and change—if all goes well, the viewing and confrontation of future Quidditch matches will be no less than that of air exercises in the non-magical world.
"Energy Maneuver?"
Brandon Doon repeated thoughtfully.
Is this the new type of flying theory researched by Hogwarts?
"However, regarding this point, I still need to consider it further. If possible... I have one more excessive request that may require Miss Kaslana to cooperate with, and I hope you can understand."
"Hmm?"
Elenna paused slightly, raised her eyebrows, and narrowed her eyes subconsciously.
"Coach Doon..."
"Don't misunderstand. I mean, you should be the most outstanding little witches in the field of flying at Hogwarts in the past year. I hope you can show the actual application of "energy maneuver" while restraining your strength."
"We will definitely cooperate with the teaching pilot at Hogwarts. But compared to theory, we are more concerned about the effect of theory transforming into practical skills. Even if we are learning, we must at least have an object to imitate, right?"
"As for the opponent's side, whether it's your internal members or my players, it's all possible..."
"Understood, that is, another confrontation. Then, let me think..."
Elenna's expression eased, and she nodded lightly, her gaze sweeping around the faces of the Quidditch stars.
This group of burly Quidditch stars doesn't seem to be very resistant to beatings.
The opening scene of killing the chicken to warn the monkey has already been done once. If another "lucky audience" is chosen to be beaten up, neither the visual shock nor the psychological effect will be as effective as before...
Even, it is possible to produce a collective rebellious psychology of a strong dragon forcibly suppressing the local snake.
Since that's the case...
After Elenna pondered for a few seconds, she moved her gaze away from the faces of the useless men who looked pale, and finally landed on Hannah·铁憨憨·Abbott, who was standing beside her, and a teasing arc appeared on the corner of her mouth.
"Hannah, let's have a confrontation. You attack, I defend."
Undoubtedly, after half a summer of practice, Hannah has almost been able to skillfully release the second layer of the "Healing" magic word effect. Judging from the expression on the little wings, she is obviously quite proud, although she doesn't say it verbally.
And the test firing of the "magic cannon" on the flat ground just now has further enhanced Hannah's self-confidence.
Considering her own safety after the start of school, Elenna felt that it was best to show her strength in time and re-consolidate her invincible image in Hannah's mind, so as to avoid the terrible fanfiction plot of "Nanamimin" vs. "Whitehaired Dumpling" in the girls' dormitory at midnight after the start of school.
Besides...
Elenna turned her head and looked at the four young wizards standing beside Brandon Doon, holding small short sticks in their hands.
"If I'm not mistaken, you four should all be Beaters from the British Quidditch National Team, right? Let's all go together and release all the Bludgers, and add a little difficulty to the game..."
"The rules of the next confrontation are very simple: within ten minutes, as long as you can hit me once, it will be considered a victory..."
Just then, Elenna's voice suddenly paused, and her eyes flickered.
According to her original plan, she originally intended to communicate with these Quidditch players more today, and then just now she suddenly felt the fire of the contract hidden somewhere in her body jump lightly.
This familiar feeling...
Little marinated flavor? Strange.
How could it suddenly appear nearby?
And if the perception is correct, the little marinated flavor seems to be in Newt's house?
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