Chapter 1035: Chapter 782: Reiger’s Summons
By now, Reiger has naturally already figured out the comparison system between the levels in "YGGDRASIL" and the levels in the Earth Mistake World.
Although it is only applicable under normal circumstances and not for special cases, barring unexpected situations, the level comparison between the two worlds is roughly as follows———
Levels 1-14 in "YGGDRASIL" are equivalent to Lv.1 in the Earth Mistake World.
Levels 15-28 in "YGGDRASIL" are equivalent to Lv.2 in the Earth Mistake World.
Levels 29-42 in "YGGDRASIL" are equivalent to Lv.3 in the Earth Mistake World.
Levels 43-56 in "YGGDRASIL" are equivalent to Lv.4 in the Earth Mistake World.
Levels 57-70 in "YGGDRASIL" are equivalent to Lv.5 in the Earth Mistake World.
Then, levels 70-85 are approximately equivalent to Lv.6, while levels 86-100 are approximately equivalent to Lv.7.
Therefore, in the Overlord world, reaching level 29 means stepping into the Heroic Domain, which corresponds to Lv.3, while the 100-level maxed player Ainz Ooal Gown and many floor Guardians in the Nasalik Underground Tomb are equivalent to Lv.7.
In such situations, it’s easy to calculate the level of monsters that can be summoned using different tier magic.
After all, it was mentioned before, in "YGGDRASIL," the level of monsters that can be summoned by different tier Summoning Magic is different, matching exactly the level of magic class players eligible to learn certain tier magic.
Players at levels 1-7 can learn first-tier magic, so the level of monsters summoned using first-tier Summoning Magic is also between levels 1-7.
Players at levels 8-14 can learn second-tier magic, so the level of monsters summoned using second-tier Summoning Magic is also between levels 8-14.
And levels 1-14 in "YGGDRASIL" coincide with Lv.1 in the Earth Mistake World.
In other words, the monsters summoned using first-tier and second-tier Summoning Magic correspond to Lv.1 monsters.
By analogy, monsters summoned using third-tier (15-21 level) and fourth-tier (22-28 level) Summoning Magic correspond to Lv.2.
Using fifth-tier (29-35 level) and sixth-tier (36-42 level) Summoning Magic, the monsters summoned correspond to Lv.3.
Using seventh-tier (43-49 level) and eighth-tier (50-56 level) Summoning Magic, the monsters summoned correspond to Lv.4.
Finally, using ninth-tier (57-63 level) and tenth-tier (64-70 level) Summoning Magic, the summoned monsters correspond to Lv.5.
In "YGGDRASIL," magic class players can learn a tier of magic every 7 levels.
And every two tiers, i.e., every 14 levels are equivalent to a level in the Earth Mistake World.
Consequently, when Reiger previously used seventh-tier Summoning Magic to summon the Eight-Legged Blade Assassination Insect, it was at the Lv.4 level, which in "YGGDRASIL" was a level 49 monster.
Of course, this is calculated only in terms of levels.
Although the Eight-Legged Blade Assassination Insects are equivalent to Lv.4, they have stealth abilities, which in some situations make them more useful than Lv.5 monsters, thus Reiger often uses Summoning Magic to summon them.
The adventurers of the Earth Mistake World are the same, though their levels differ, besides their levels, they also have magic and skills.
Monsters in the Overlord world have special abilities or special skills.
Adventurers in the Earth Mistake World have magic and skills, and even developmental abilities.
The comparison above is only of levels, under normal circumstances, if some of the "YGGDRASIL" players are not combat class, they wouldn’t even be able to defeat a Lv.1 despite being max level 100.
Similarly, if extremely powerful ability mobs are summoned, they could even perform cross-level challenges in the Earth Mistake World, which would be quite unfair.
But anyway, if Reiger uses the tenth-tier Summoning Magic to summon monsters to aid in combat, the monsters summoned would, even without considering special abilities, be equivalent to Lv.5.
This strength is fixed, as the tenth-tier Summoning Magic is limited to summoning monsters of only 64-70 level, equivalent to Lv.5, even if Reiger has the abilities of "Magic User" and "Magic Chant," or a secret treasure that enhances magic effects, and Reiger’s own "Magic Power" stats and levels are far beyond the 64-70 level range, he still cannot summon creatures above the 70 level threshold.
Just like the fixed effects from the level-up of the [Treasure Hammer], the level of the summoning magic’s summoned creatures is locked, regardless of how high Reiger’s level increases, he cannot strengthen it, unless he possesses abilities to enhance Summoning System magic.
But as mentioned earlier, the level of the summons does not increase with Reiger’s increased strength, yet if Reiger gets stronger, the number of monsters that can be summoned by Summoning Magic increases, not limited to one, nor does he specifically need to use high-tier Summoning Magic to summon low-level monsters to increase summon counts.
Considering this, even if Reiger is just at Lv.6, he can use tenth-tier magic to summon seven or eight monsters of levels between 64-70.
And if Reiger uses a ring that can enhance the effect of Summoning Magic, he can conservatively estimate to summon around twenty tenth-tier monsters.
Isn’t this equivalent to dozens of Lv.5 monsters?
As for the combat mechanism puppet · Type One, they do not have such high strength.
They do not use magic, nor possess special abilities or special skills, they only wield dual swords like a swordsman for melee combat, hence their strength is limited.
However, even so, the combat mechanism puppet · Type One has a strength equivalent to Lv.4, and Reiger made them with high hardness metal, so when limited to "durability," their capacity definitely extends to a Lv.5 scale.
