FRWriter

Chapter 100: Tsezguerra x Palm – Luck leads to Destiny!

Note: Highly valuable with unpredictable and miraculous effects when used in alchemical processes.

Alex quickly eats the clover and takes a gulp from his water bottle, feeling a small jolt of confidence. He hurries back to the Lucky Wheel, but as he watches the wheel spin, he feels a surge of anxiety. This wheel is modern, with light effects that make it take forever to finish a spin. The effect of the clover only lasts a minute—I need it to land on a high prize right now, he thinks, nervously.

Finally, the wheel slows down and lands on 50 again!

“Incredible! I haven’t seen luck like this in a long time!” Tsezguerra exclaims, clearly a bit taken aback.

Alex’s success begins to draw a small crowd, with people shouting, “Did you see that guy? He already has over 200 golden coins, and now he’s won another 100! Why am I so unlucky?”

Damn, Alex curses inwardly, feeling a mixture of regret and frustration. I needed it to land on 100 coins twice, not 50—I wasted my item and drew unwanted attention. What a miscalculation. With only a few seconds left before the clover’s effect wears off, he quickly gives the wheel another spin.

This time, he notices the lights flashing wildly, accompanied by a cheerful, playful tune as the wheel lands squarely on a bright golden 100!

“Impossible!” Tsezguerra exclaims, glancing at Alex with a mix of awe and suspicion. Is this sheer luck, or is he a Nen user? he wonders, reviewing the data on Alex’s earlier games. All skill-based, and he performed well… Candidate No. 777 shows real promise.

As the crowd erupts in excitement, the attendant hands Alex his reward—another 200 golden coins—bringing his total to a staggering 400.

“400 coins—very impressive. But according to my data, you only have one silver coin left!” Tsezguerra remarks, his interest piqued. “You’ve already tried two luck-based games, and there’s only one left where you can turn a single silver coin into 100 golden coins. Do you want to give it a shot? I’ll take you there. I’m curious to see if your luck holds out and you actually reach my hypothetical goal of 500. If you pull it off, as promised, I’ll give you a small prize.”

“I might as well give it a try since I’ve come this far,” Alex replies, though he can’t help feeling a bit uneasy with how much attention he’s attracted.

I wasted the [Miracle Clover]. Five extra points in LUK wasn’t enough to hit the main prize twice. It only worked once. What a waste, Alex thinks, mentally kicking himself. I got greedy and made an impulsive decision, this sucks.

He reflects on his actions with growing frustration. What happened to Rule #1: AVOID anyone dangerous from the series, if they show up, and Rule #2: DO NOT draw attention to yourself?

As Alex and Tsezguerra walk to the last available spot to win 100 golden coins with a single silver coin, a small crowd of curious examinees trails behind, apparently too fascinated by Alex’s luck to leave him alone. Tsezguerra, growing annoyed, turns around and yells, “YOU! Don’t you all have coins to win for yourselves? Buzz off before I disqualify every last one of you!” The examinees scatter, embarrassed and frightened, and disappear into the carnival.

Now alone, Alex notices the stand that Tsezguerra had led him to. The lottery stand… seriously? he thinks, discouraged. This is hopeless.

“Go on, buy your ticket,” Tsezguerra prompts him, a curious smile playing on his face.

Alex walks up to the attendant—a young woman who looks slightly confused by his intense focus. Handing over his last silver coin, he’s presented with a large box filled with hundreds of raffle tickets. Without thinking, he reaches in and grabs one at random, barely glancing at it. Wait… gold? he notices a hint of gold on his ticket. He peers into the box and sees the other tickets are all different colors. Just a coincidence, he tells himself, beginning to unwrap the ticket.

“You won’t win. I’ve seen it. That’s a bad draw!” a voice says with a creepy cackle.

Startled, Alex glances up to see a strange-looking woman with long, messy black hair. She’s watching him intently, giggling in a way that sends a shiver down his spine. Then, she abruptly turns and walks away.

… Palm. The lunatic. Alex stares after her in shock. Of all people. He shakes his head, dismissing her words. Her fortune-telling, aside from her actual Nen ability, is utter crap. Let’s just erase that encounter from my memory and keep as far away from her as possible. Hell, I’d even prefer Shalnark’s company to hers. Compared to her, even Rishi and Tereza seem perfectly sane.

With a deep breath, Alex returns to his ticket, unwrapping it slowly. He spots a 1… then a 0… No way, he thinks, his heart pounding, and finally another 0.

Alex stands speechless, barely believing his own eyes. Quietly, he hands the raffle ticket to the booth attendant, who looks at him with a mix of awe and disbelief. She seems at a loss for words, especially under Tsezguerra’s watchful gaze, but eventually manages a soft, “Congratulations, you win 100 golden coins,” and hands him his prize.

“…You have the devil’s luck,” Tsezguerra says, looking slightly disturbed by Alex’s inexplicable fortune. “Follow me.”

They walk toward a small section tucked into a corner of the giant underground bunker, reserved for examiners and staff who monitor the cameras and ensure the exam runs smoothly.

Tsezguerra stops and says, “I’ll keep this brief. I need to get back and keep an eye on the other candidates—the exam has just begun after all. I’ll give you two choices:

First choice: I’ll give you the privilege of immediately qualifying for the next exam, no questions asked, no need for a navigator. You’ll be informed of the exam’s location and qualify immediately.

Second choice: I’ll give you a memento from a former comrade. It’s an item I only wear off the field—it’s known to bring me terrible luck. Perhaps it’s fitting to give it away today, considering your luck might be strong enough to counter it. It’s rare and worth a decent amount, though not enough to make you rich. It’s just a nice item—you may find a use for it.”

“Well, I don’t mean to sound arrogant, but I need to pass this year—I have a reason. So I’ll take the second option,” Alex replies, curious about the item Tsezguerra is offering.

“Here you go, then.” Tsezguerra hands him a small, round object: a golden pocket watch, then heads back to the carnival.

Alex inspects it carefully. It appears to be a normal golden pocket watch, but as he looks closer, he notices it has six smaller dials within the main face, displaying various information. Besides the time, Alex realizes the watch also shows the current date, weekday, month, year, temperature, and humidity. Besides these smaller circles, he spots a golden needle, similar to a compass needle. To Alex’s delight, the system recognizes the item as [Destiny Watch] and displays its details:

[Destiny Watch]

World: Hunter x Hunter

Quality:Light Purple

Type: Trinket (pocket watch)

Required Stats: LUK - 10

Effect:Increases LUK by 1 (If LUK is below 10, just carrying this item will reduce your LUK by 1, and the other effects will remain inactive, displaying random information instead.)

Effect2: Always shows the current day, weekday, month, year, temperature, humidity, and contains a 100% reliable compass. Works in any world—circles may adjust in worlds with alternative interpretations of days, months, or years.

Effect3: Once per mission, you can activate this item to give you a random hint. Following the hint always leads to a good outcome!

Note: All-knowing, mysterious, and magical, this watch holds powers that provide accurate information regardless of location. However, if the wearer’s LUK is low, it won’t work at all and even decreases the wearer’s LUK.

Note2: If you look carefully at this watch, you may discover the source of its mysterious power.

Yes! Alex thinks with joy. This was worth it. Even if it got me some attention, this item is priceless. Knowing he’ll always have access to the date and other valuable information, Alex marvels at the possibilities. The watch may even adapt to other worlds with different calendars and time systems. I’ll always know what’s going on.

He quickly slots the pocket watch into his inventory, noting with relief that it doesn’t need to be worn openly. As long as he places it in one of his two available trinket slots, its effects remain active, allowing him to store it discreetly in his inventory. When he wants to check it, he can simply retrieve it.

Feeling content, Alex exits the examiner’s corner and returns to the carnival, finally ready to do what he’d intended from the start: enjoy the festival.

No sooner does he re-enter the main area than he hears the sounds of a massive quarrel. Curious, he decides to check out who’s causing such a ruckus, especially given Tsezguerra’s strict supervision.